package com.dtwenty.gaming.data;

import java.util.List;

public interface PlayerCharacterOldInterface {
	
//	public Long getId();
//	public void setId(Long id);
//	
//	public String getName();
//	public void setName(String name);
//	
//	public String getCharacter();
//	public void setCharacter(String character);
//	
//	public String getPlayerName();
//	public void setPlayerName(String playerName);
//
//	public Integer getStrength();
//	public void setStrength(Integer strength);
//
//	public Integer getIntelligence();
//	public void setIntelligence(Integer intelligence);
//
//	public Integer getConstitution();
//	public void setConstitution(Integer constitution);
//
//	public Integer getDexterity();
//	public void setDexterity(Integer dexterity);
//
//	public Integer getWisdom();
//	public void setWisdom(Integer wisdom);
//
//	public Integer getCharisma();
//	public void setCharisma(Integer charisma);
//
//	public String getCharacterName();
//	public void setCharacterName(String characterName);
//
//	public List<Item> getItems();
//	public void setItems(List<Item> items);
//
//	public Integer getHitpoints();
//	public void setHitpoints(Integer hitpoints);
//
//	public Integer getArmorClass();
//	public void setArmorClass(Integer armorClass);
//
//	public List<Weapon> getWeapons();
//	public void setWeapons(List<Weapon> weapons);
//
//	public Integer getLevel();
//	public void setLevel(Integer level);
//	
//	public String getCharacterClass();
//	public void setCharacterClass(String characterClass);
//	
//	public String getParagonPath();
//	public void setParagonPath(String paragonPath);
//	
//	public String getEpicDestiny();
//	public void setEpicDestiny(String epicDestiny);
//	
//	public Integer getTotalXP();
//	public void setTotalXP(Integer totalXP);
//	
//	public String getRace();
//	public void setRace(String race);
//	
//	public PlayerCharacterSize getSize();
//	public void setSize(PlayerCharacterSize size);
//	
//	public Integer getAge();
//	public void setAge(Integer age);
//	
//	public PlayerCharacterGender getGender();
//	public void setGender(PlayerCharacterGender gender);
//	
//	/**
//	 * @return 
//	 * 		Height in inches
//	 */
//	public Integer getHeight();
//	/**
//	 * @param Height
//	 * 		Height in inches
//	 */
//	public void setHeight(Integer Height);
//	
//	public Integer getWeight();
//	public void setWeight(Integer weight);
//	
//	public PlayerCharacterAlignment getAlignment();
//	public void setAlignment(PlayerCharacterAlignment alignment);
//	
//	public String getDeity();
//	public void setDeity(String deity);
//	
//	public String getAdventuringCompany();
//	public void setAdventuringCompany(String adventuringCompany);
//	
//	public void addPlayerCharacterFieldChangeHandler(PlayerCharacterFieldChangeHandler handler);
//	
//	public enum PlayerCharacterField {ALL, NAME, CHARACTER, PLAYER_NAME, STRENGTH, CONSTITUTION, DEXTERITY, INTELLIGENCE, WISDOM, CHARISMA, CHARACTER_NAME, ITEMS, HIT_POINTS, ARMOR_CLASS, WEAPONS, LEVEL}
//	public enum PlayerCharacterSize {SMALL, MEDIUM, LARGE};
//	public enum PlayerCharacterGender {MALE, FEMALE};
//	public enum PlayerCharacterAlignment {UNALIGNED, GOOD, LAWFUL_GOOD, EVIL, CHAOTIC_EVIL};
}
